{"id":1021,"date":"2022-07-15T12:42:00","date_gmt":"2022-07-15T12:42:00","guid":{"rendered":"https:\/\/jeremyschnee.com\/?p=1021"},"modified":"2022-07-15T12:42:01","modified_gmt":"2022-07-15T12:42:01","slug":"myopia-30-tip-of-the-triangle-a-lifelong-fans-ranking-of-the-best-zelda-games","status":"publish","type":"post","link":"https:\/\/jeremyschnee.com\/?p=1021","title":{"rendered":"MYOPIA #30-Tip of the Triangle: A Lifelong Fan&#8217;s Ranking of the Best Zelda Games"},"content":{"rendered":"\n<p>I\u2019m a big fan of <em>The Legend of Zelda.<\/em> My <a rel=\"noreferrer noopener\" href=\"https:\/\/jeremyschnee.com\/?p=254\" target=\"_blank\">first MYOPIA <\/a>was about Zelda. I\u2019ve always seen the series as being the pinnacle of adventure games. With many titles in the series, I\u2019ve naturally categorized my favorites. I\u2019ve tried to approach ranking these games based on experiences when I first played them&#8211;usually playing in pretty near proximity to the release. Of course, this is by far-and-wide not the only ranking of Zelda games on the internet, but it is my own opinionated top ten, with a justification on why certain games have stood out as best among the best.<\/p>\n\n\n\n<figure class=\"wp-block-image alignleft size-large is-resized\"><a href=\"https:\/\/jeremyschnee.com\/wp-content\/uploads\/2022\/07\/zelda-2.jpg\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/jeremyschnee.com\/wp-content\/uploads\/2022\/07\/zelda-2-1024x576.jpg\" alt=\"\" class=\"wp-image-1050\" width=\"332\" height=\"186\" srcset=\"https:\/\/jeremyschnee.com\/wp-content\/uploads\/2022\/07\/zelda-2-1024x576.jpg 1024w, https:\/\/jeremyschnee.com\/wp-content\/uploads\/2022\/07\/zelda-2-300x169.jpg 300w, https:\/\/jeremyschnee.com\/wp-content\/uploads\/2022\/07\/zelda-2-768x432.jpg 768w, https:\/\/jeremyschnee.com\/wp-content\/uploads\/2022\/07\/zelda-2.jpg 1280w\" sizes=\"auto, (max-width: 332px) 100vw, 332px\" \/><\/a><\/figure>\n\n\n\n<p><strong>10: Zelda 2: The Adventure of Link<\/strong><\/p>\n\n\n\n<p>When I bought <em><a rel=\"noreferrer noopener\" href=\"https:\/\/zelda.fandom.com\/wiki\/Zelda_II:_The_Adventure_of_Link\" target=\"_blank\">Zelda 2<\/a><\/em> in 1989, it was an era when Nintendo sequels were usually better than the originals. At least, <em>Super Mario Bros<\/em>. and <em>Megaman<\/em> both seemed to prove such a theory true. In <em>Zelda 2\u2019s<\/em> case, the sequel had better graphics, and better action. I loved exploring new towns and castles. Still, the game was cryptic and challenging, with the Death Mountain maze having an almost insurmountable difficulty curve for some players. I honestly didn\u2019t beat this game until I was nearly an adult. I\u2019ll admit the game is a bit jarring in terms of the map to side-scrolling transitions. People today call it an oddball, but I really love it for its unique gameplay. Still, I do believe this sequel lacks what has come to epitomize the perfect Zelda experience, but more on that quality later.<\/p>\n\n\n\n<figure class=\"wp-block-image alignright size-large is-resized\"><a href=\"https:\/\/jeremyschnee.com\/wp-content\/uploads\/2022\/07\/twilight.png\" target=\"_blank\" rel=\"https:\/\/www.ign.com\/articles\/2006\/11\/18\/the-legend-of-zelda-twilight-princess-review-2 noreferrer noopener\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/jeremyschnee.com\/wp-content\/uploads\/2022\/07\/twilight-1024x575.png\" alt=\"\" class=\"wp-image-1052\" width=\"426\" height=\"236\"\/><\/a><\/figure>\n\n\n\n<p><strong>9: Twilight Princess<\/strong><\/p>\n\n\n\n<p>This Gamecube\/Wii hybrid entry was much anticipated in the wake of what many people saw as a disappointing direction for the series after many deemed the <em>Wind Waker<\/em> far too childish to even give a chance<em>. <\/em><a rel=\"noreferrer noopener\" href=\"https:\/\/www.ign.com\/articles\/2006\/11\/18\/the-legend-of-zelda-twilight-princess-review-2\" target=\"_blank\"><em>Twilight Princess<\/em> <\/a>was a far darker direction for the series. It expanded upon the 3-D world that had been getting more advanced since the days of Nintendo 64. <em>Twilight Princess <\/em>has a deep story with some great action, however, I must say I wasn\u2019t a fan of having to play through many areas as Wolf-Link. Sure, this was something different, but working with Midna often got tedious, and a slow start to the game definitely bogged down what eventually proved a really enticing story.<\/p>\n\n\n\n<p><strong>8: A Link Between Worlds<\/strong><\/p>\n\n\n\n<figure class=\"wp-block-image alignright size-full is-resized\"><a href=\"https:\/\/jeremyschnee.com\/wp-content\/uploads\/2022\/07\/link-between.jpg\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/jeremyschnee.com\/wp-content\/uploads\/2022\/07\/link-between.jpg\" alt=\"\" class=\"wp-image-1051\" width=\"285\" height=\"171\"\/><\/a><\/figure>\n\n\n\n<p>Around the three-dimensional days of Nintendo 64, and height of popularity with Gameboy Color, portable and 3D Zelda games branched into different paths. Portable Zelda games continued with traditional top-down perspectives, and often experimented with new concepts. <em><a rel=\"noreferrer noopener\" href=\"https:\/\/www.nintendo.com\/store\/products\/the-legend-of-zelda-a-link-between-worlds-3ds\/\" target=\"_blank\">A Link <\/a><a rel=\"noreferrer noopener\" href=\"https:\/\/www.nintendo.com\/store\/products\/the-legend-of-zelda-a-link-between-worlds-3ds\/\" target=\"_blank\">B<\/a><a rel=\"noreferrer noopener\" href=\"https:\/\/www.nintendo.com\/store\/products\/the-legend-of-zelda-a-link-between-worlds-3ds\/\" target=\"_blank\">etween Worlds<\/a> <\/em>is an homage to the SNES&#8217;s <em>A Link to the Past<\/em>. This game offers some really exciting innovation for reimagining a classic, versus simply updating graphics and calling it, remake. <em>A Link Between Worlds<\/em> not only returns to the top-down perspective, it adds fun and challenging interaction to the two-dimensional world also.<\/p>\n\n\n\n<p><strong>7: Link\u2019s Awakening<\/strong><\/p>\n\n\n\n<figure class=\"wp-block-image alignleft size-full is-resized\"><a class=\"\" href=\"https:\/\/jeremyschnee.com\/wp-content\/uploads\/2022\/07\/links-awakening-gb.jpg\" target=\"_blank\" rel=\"noreferrer noopener\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/jeremyschnee.com\/wp-content\/uploads\/2022\/07\/links-awakening-gb.jpg\" alt=\"\" class=\"wp-image-1048\" width=\"276\" height=\"208\"\/><\/a><\/figure>\n\n\n\n<p>Considering the limitations on the original Gameboy, <em>Link\u2019s Awakening<\/em> is immense in terms of setting and detail. The<a rel=\"noreferrer noopener\" href=\"https:\/\/www.youtube.com\/watch?v=s6qUExB14eI\" target=\"_blank\"> story <\/a>is extremely charming and it was nice to have the fourth Zelda game feature a different antagonist than Ganon. In fact, the entire setting of Hyrule, the Triforce, and the namesake herself, do not play any integral parts in <em>Link\u2019s Awakening<\/em>. The game\u2019s different setting on Kolohint Island offers lots of new characters and enemies. I admittedly found the end of <em>Link\u2019s Awakening<\/em> a little depressing. The entire adventure, and all the wondrous inhabitants of the island, are considered a dream. The legacy of this game is so well-liked that aspects originating here were rolled into later titles, and the spirit of Kolohint Island continues to be a part of the Zelda lineage.<\/p>\n\n\n\n<p><strong>6: Majora\u2019s Mask<\/strong><\/p>\n\n\n\n<figure class=\"wp-block-image alignright size-full is-resized\"><a href=\"https:\/\/jeremyschnee.com\/wp-content\/uploads\/2022\/07\/majora-gameplay-1.webp\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/jeremyschnee.com\/wp-content\/uploads\/2022\/07\/majora-gameplay-1.webp\" alt=\"\" class=\"wp-image-1047\" width=\"375\" height=\"276\" srcset=\"https:\/\/jeremyschnee.com\/wp-content\/uploads\/2022\/07\/majora-gameplay-1.webp 580w, https:\/\/jeremyschnee.com\/wp-content\/uploads\/2022\/07\/majora-gameplay-1-300x221.webp 300w\" sizes=\"auto, (max-width: 375px) 100vw, 375px\" \/><\/a><\/figure>\n\n\n\n<p>It\u2019s weird. Well, that might be the best first impression one gets from <em><a rel=\"noreferrer noopener\" href=\"https:\/\/www.youtube.com\/watch?v=vbMQfaG6lo8\" target=\"_blank\">Majora\u2019s Mask<\/a><\/em>. This game was a direct sequel to much beloved, <em>Ocarina of Time<\/em>, though it&#8217;s also very different. <em>Majora\u2019s Mask<\/em> has a timer system that severely inhibits one\u2019s ability to get lost in exploration. Still, there is also a sense of impending doom in the land of Termina. A seasoned, albeit boy-Link, is trying to prevent catastrophe. The game features a different antagonist than Ganon, which it\u2019s probably growing clear I do like the games that feature different antagonists. Also revolutionary, <em>Majora\u2019s Mask<\/em> allows players to experience Link becoming different Hyrulian beings. Despite that the game\u2019s timer can cause some annoyance and anxiety, <em>Majora\u2019s Mask<\/em> pays off with some really mind-blowing moments that are better experienced than explained.<\/p>\n\n\n\n<p><strong>5: The Legend of Zelda<\/strong><\/p>\n\n\n\n<figure class=\"wp-block-image alignleft size-full\"><a href=\"https:\/\/jeremyschnee.com\/wp-content\/uploads\/2022\/07\/zelda-1.jpg\"><img loading=\"lazy\" decoding=\"async\" width=\"480\" height=\"360\" src=\"https:\/\/jeremyschnee.com\/wp-content\/uploads\/2022\/07\/zelda-1.jpg\" alt=\"\" class=\"wp-image-1044\" srcset=\"https:\/\/jeremyschnee.com\/wp-content\/uploads\/2022\/07\/zelda-1.jpg 480w, https:\/\/jeremyschnee.com\/wp-content\/uploads\/2022\/07\/zelda-1-300x225.jpg 300w\" sizes=\"auto, (max-width: 480px) 100vw, 480px\" \/><\/a><\/figure>\n\n\n\n<p>Many games on the Nintendo Entertainment System could be explained by a single gameplay picture. Platformer, shooter, action, sports, in the early days of the NES, us kids naturally grouped games together. The first time I heard about <em><a rel=\"noreferrer noopener\" href=\"https:\/\/www.zeldadungeon.net\/wiki\/The_Legend_of_Zelda\" target=\"_blank\">The Legend of Zelda<\/a><\/em>, it was described to me as being unlike any other game on the system. In fact, playing the first Zelda felt more like an experience than a simple game. The game manual came with the introduction to a story, and one in which the player was meant to become part of the adventure ahead. <em>The Legend of Zelda<\/em> offered choices on where to go and what to do. It offered a fair degree of freedom and that was one of the best parts about getting lost in the world. Getting lost often led to finding secrets, or stumbling upon something unexpected. The original game inspired a legacy, and I doubt I need to say anymore than that.<\/p>\n\n\n\n<p><strong>4: Ocarina of Time<\/strong><\/p>\n\n\n\n<figure class=\"wp-block-image alignright size-full is-resized\"><a href=\"https:\/\/jeremyschnee.com\/wp-content\/uploads\/2022\/07\/ocarina-of-time.png\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/jeremyschnee.com\/wp-content\/uploads\/2022\/07\/ocarina-of-time.png\" alt=\"\" class=\"wp-image-1043\" width=\"511\" height=\"384\" srcset=\"https:\/\/jeremyschnee.com\/wp-content\/uploads\/2022\/07\/ocarina-of-time.png 640w, https:\/\/jeremyschnee.com\/wp-content\/uploads\/2022\/07\/ocarina-of-time-300x225.png 300w\" sizes=\"auto, (max-width: 511px) 100vw, 511px\" \/><\/a><\/figure>\n\n\n\n<p>When I first heard a three-dimensional Zelda game was in development, I waited, and waited, waited a little more\u2026this was the first time I got to experience release-date-delays. Eventually, <em><a rel=\"noreferrer noopener\" href=\"https:\/\/en.wikipedia.org\/wiki\/The_Legend_of_Zelda:_Ocarina_of_Time\" target=\"_blank\">Ocarina of Time<\/a><\/em> proved worth the wait. The three-dimensional setting painted Hyrule in more detail than I\u2019d ever imagined. The huge world, interesting characters, mysterious secrets, it all allowed one to spend many hours exploring. The story was great too, and the game came out at a time when plot secrets could be a little more obscured. I had no idea who Shiek really was, for example. The game gave immense depth to main characters like Zelda and Ganondorf, who is admittedly much creepier in human-form than the pig-like creature of Ganon. The fighting, the dungeons, the dialogue, it all evolved in the right directions. The game might easily be argued as the best on the Nintendo 64, and though it seemed quite perfect at the time, a few Zelda games surprisingly manage to outdo it.<\/p>\n\n\n\n<p><strong>3: A Link to the Past<\/strong><\/p>\n\n\n\n<figure class=\"wp-block-image alignright size-full is-resized\"><a href=\"https:\/\/jeremyschnee.com\/wp-content\/uploads\/2022\/07\/a-link-to-the-past.jpg\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/jeremyschnee.com\/wp-content\/uploads\/2022\/07\/a-link-to-the-past.jpg\" alt=\"\" class=\"wp-image-1042\" width=\"319\" height=\"239\" srcset=\"https:\/\/jeremyschnee.com\/wp-content\/uploads\/2022\/07\/a-link-to-the-past.jpg 800w, https:\/\/jeremyschnee.com\/wp-content\/uploads\/2022\/07\/a-link-to-the-past-300x225.jpg 300w, https:\/\/jeremyschnee.com\/wp-content\/uploads\/2022\/07\/a-link-to-the-past-768x576.jpg 768w\" sizes=\"auto, (max-width: 319px) 100vw, 319px\" \/><\/a><\/figure>\n\n\n\n<p>The first two Zelda games were amazing, and with the Super Nintendo, series-creator, Shigeru Myamoto, returned the gameplay to a top-down perspective. <em>A Link to the Past <\/em>had ideal graphics, fantastic music, a more in-depth story, a great world to explore, and for those of us playing in the early 90s, tons of surprises. Even the dark-world came as a total shock to me on my first playthrough. Well, it\u2019s pretty much called the perfect top-down Zelda game, and that\u2019s an assessment which would be hard to argue with. I\u2019ll also add that I\u2019ve found it to have lasting appeal in terms of replay. I\u2019ve beaten it many times over the years and could likely easily get sucked back into the experience of playing it again. Well, it\u2019s lucky that such an early Zelda game established the &#8220;<a rel=\"noreferrer noopener\" href=\"https:\/\/www.youtube.com\/watch?v=u3THavMxNDE\" target=\"_blank\">gold-standard<\/a>&#8221; of what the Zelda adventures should feel like.<\/p>\n\n\n\n<figure class=\"wp-block-image alignleft size-full is-resized\"><a href=\"https:\/\/jeremyschnee.com\/wp-content\/uploads\/2022\/06\/wind-waker-2.jpg\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/jeremyschnee.com\/wp-content\/uploads\/2022\/06\/wind-waker-2.jpg\" alt=\"\" class=\"wp-image-1040\" width=\"255\" height=\"453\"\/><\/a><\/figure>\n\n\n\n<p><strong>2: The Wind Waker<\/strong><\/p>\n\n\n\n<p>For many years, I called <em><a rel=\"noreferrer noopener\" href=\"https:\/\/www.metacritic.com\/game\/wii-u\/the-legend-of-zelda-the-wind-waker-hd\" target=\"_blank\">Wind Waker<\/a><\/em> my favorite Zelda game, and I doubted the game could ever be topped. My favorite aspect of Zelda games is to essentially feel \u201clinked\u201d into the adventure, into the idea of exploring, getting lost, of encountering the unexpected and feeling swept away in the world within the game. <em>The Wind Waker\u2019s<\/em> setting is a flooded Hyrule, one where Link has to take to a boat and sail the open seas to eventually save the world. Although the storyline and gameplay are great, what I remember most about <em>Wind Waker<\/em>, is sailing over waves, finding talking fish, outrunning enemy ships or sea monsters. I also love many of the twists in the storyline. For example, the young hero in this game first sets out to save his little sister, long before words like Zelda, Tri-force, or master-sword are ever muttered. For anyone who hasn\u2019t ever played it, don\u2019t let the cartoonish graphics fool you; this game has plenty of depth. I just don\u2019t want spoil any of the surprises before this game gets a chance to work it\u2019s charisma on a new player.<\/p>\n\n\n\n<p><strong>1: Breath of the Wild<\/strong><\/p>\n\n\n\n<p>I\u2019m not necessarily someone who thinks new is always better. In this case though, the <a rel=\"noreferrer noopener\" href=\"https:\/\/www.zelda.com\/breath-of-the-wild\/\" target=\"_blank\">latest Zelda game <\/a>can be called nothing short of perfect<em>. Breath of the Wild\u2019s<\/em> Hyrule is bleak. When Link wakes from a long-slumber, the player is faced with an immense world where finding one\u2019s direction and exploring is almost completely up to the player. There is a sparse, yet still deep back-story, as well as a structure of progression that leads one through the game. What <em>Breath of the Wild<\/em> does so well, is give freedom on how to approach the adventure. Truth be told, I had seen pure freedom in the first <em>The Legend of Zelda<\/em>. What I have always liked best about all Zelda games is exploring the over-world. Many games on this list had moments that made me say, \u201cwow.\u201d In <em>Breath of the Wild<\/em>, that wow-moment came early, came after I  jumped off the Great Plateau and traversed through fog to first see and realize just how immense the adventure ahead was going to be. I recall some people complained that the game wasn\u2019t like traditional Zelda in that it didn\u2019t have immense dungeons, it didn\u2019t give the player enough items, or follow a traditional story, but I\u2019d certainly argue that\u2019s why it\u2019s so great. <em>Breath of the Wild<\/em> is innovative, and I hope it has set the new standard for all future Zelda games.<\/p>\n\n\n\n<figure class=\"wp-block-image size-large is-resized\"><a href=\"https:\/\/jeremyschnee.com\/wp-content\/uploads\/2022\/06\/breath-of-the-wild-2.jpg\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/jeremyschnee.com\/wp-content\/uploads\/2022\/06\/breath-of-the-wild-2-1024x576.jpg\" alt=\"\" class=\"wp-image-1038\" width=\"856\" height=\"481\" srcset=\"https:\/\/jeremyschnee.com\/wp-content\/uploads\/2022\/06\/breath-of-the-wild-2-1024x576.jpg 1024w, https:\/\/jeremyschnee.com\/wp-content\/uploads\/2022\/06\/breath-of-the-wild-2-300x169.jpg 300w, https:\/\/jeremyschnee.com\/wp-content\/uploads\/2022\/06\/breath-of-the-wild-2-768x432.jpg 768w, https:\/\/jeremyschnee.com\/wp-content\/uploads\/2022\/06\/breath-of-the-wild-2.jpg 1280w\" sizes=\"auto, (max-width: 856px) 100vw, 856px\" \/><\/a><\/figure>\n","protected":false},"excerpt":{"rendered":"<p>I\u2019m a big fan of The Legend of Zelda. My first MYOPIA was about Zelda. I\u2019ve always seen the series as being the pinnacle of adventure games. With many titles&#8230;<\/p>\n","protected":false},"author":1,"featured_media":1054,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[60,11],"tags":[123,10,31,15,35,29],"class_list":["post-1021","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-list","category-myopia","tag-best-zelda-games","tag-jeremy-schnee","tag-link","tag-m-y-o-p-i-a","tag-myopia","tag-zelda"],"_links":{"self":[{"href":"https:\/\/jeremyschnee.com\/index.php?rest_route=\/wp\/v2\/posts\/1021","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/jeremyschnee.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/jeremyschnee.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/jeremyschnee.com\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/jeremyschnee.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=1021"}],"version-history":[{"count":14,"href":"https:\/\/jeremyschnee.com\/index.php?rest_route=\/wp\/v2\/posts\/1021\/revisions"}],"predecessor-version":[{"id":1066,"href":"https:\/\/jeremyschnee.com\/index.php?rest_route=\/wp\/v2\/posts\/1021\/revisions\/1066"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/jeremyschnee.com\/index.php?rest_route=\/wp\/v2\/media\/1054"}],"wp:attachment":[{"href":"https:\/\/jeremyschnee.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=1021"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/jeremyschnee.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=1021"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/jeremyschnee.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=1021"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}